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test

tags/v4.3.0
huangjiajun 1 year ago
parent
commit
0a2e0ce2e9
1 changed files with 51 additions and 45 deletions
  1. +51
    -45
      lib/comm_plan/winery.go

+ 51
- 45
lib/comm_plan/winery.go View File

@@ -57,6 +57,7 @@ func CalcWinery(opt *PlanOpt, totalAmt, integralTotalAmt float64, userList *LvUs
sameProfitList = make([]*VirtualCoinCommission, 0)
isCus = 0
extendUid = 0
firstLvWeight = 0
)
// 计算剩余额度
restAmtList, _ = CalVirtualCommissionMinus(totalAmtList, amountList)
@@ -121,13 +122,11 @@ Loop:
if isPostion == 1 { //只要是前2个会员 都走店员----店员逻辑
isCus = 1
extendUid = node.ParentUser.Uid
firstLvWeight = node.ParentUser.LevelWeight
} else {
maxLevelWeight, maxLv, peerRate, peerRateList, peerNum, sameProfit, sameProfitList, isCus, extendUid = node.ParentUser.LevelWeight, node.ParentUser.Lv, 0, nil, 0, node.ParentUser.Profit, node.ParentUser.ProfitList, isCus, extendUid
}
} else {
if node.ParentUser.Lv > 2 && maxLvData != nil {
node.ParentUser.LevelWeight = maxLvData.LevelWeight
}
isNext := 0
//如果前一等级是团长 就不用判断这个了
if isCus == 1 && extendUid > 0 { //店员才有值
@@ -148,51 +147,58 @@ Loop:
}
}
}
if isNext == 0 {
// 同级奖
if node.ParentUser.LevelWeight == maxLevelWeight && count > peerNum {

peerRate = 0
//同级奖励比例
commission, commissionRatio, amountList, ratioList := CalReturnAmountAndRatioWinery(maxLv, userList.OwnbuyReturnType, peerNum, "same_lv", sameProfit, sameProfitList, opt)
//佣金 (lv, isOnlySubsidy int, restAmt, profit, peerRate, totalRatio, restRatio, subsidyFee, subsidyBili float64, opt *PlanOpt)
node.ParentUser.Profit, restAmt, totalCommissionRatio, peerRate, node.ParentUser.SubsidyFee, isBreak = sameMoney(node.Lv, isOnlySubsidyFee, restAmt, commission, peerRate, totalCommissionRatio, commissionRatio, node.ParentUser.SubsidyFee, subsidyRatio, opt)
node.ParentUser.ProfitList, restAmtList, accumulateRatioList, peerRateList, node.ParentUser.SubsidyFeeList, zeroList = sameMoneyV2Winery(node.Lv, isOnlySubsidyFee, totalAmtList, restAmtList, amountList, peerRateList, accumulateRatioList, ratioList, node.ParentUser.SubsidyFeeList, subsidyRatioList, opt)

// 全部都没得分了
if isBreak && len(zeroList) == len(opt.UserRate[maxLv].ReturnType) {
break Loop
}
isCus = 0
extendUid = 0
peerNum++
} else if node.ParentUser.LevelWeight > maxLevelWeight {
if _, ok := grade[node.Lv]; !ok {
return zhios_order_relate_logx.Warn("level grade node.Lv is not set")
}
if _, ok := grade[node.ParentUser.Lv]; !ok {
return zhios_order_relate_logx.Warn("level grade node.ParentUser.Lv is not set")
}
//如果前一个等级比这个等级高,就跳过 并设extendUid
if node.ParentUser.LevelWeight >= firstLvWeight {
if node.ParentUser.Lv > 2 && maxLvData != nil {
node.ParentUser.LevelWeight = maxLvData.LevelWeight
}
if isNext == 0 {
// 同级奖
if node.ParentUser.LevelWeight == maxLevelWeight && count > peerNum {

peerRate = 0
//同级奖励比例
commission, commissionRatio, amountList, ratioList := CalReturnAmountAndRatioWinery(maxLv, userList.OwnbuyReturnType, peerNum, "same_lv", sameProfit, sameProfitList, opt)
//佣金 (lv, isOnlySubsidy int, restAmt, profit, peerRate, totalRatio, restRatio, subsidyFee, subsidyBili float64, opt *PlanOpt)
node.ParentUser.Profit, restAmt, totalCommissionRatio, peerRate, node.ParentUser.SubsidyFee, isBreak = sameMoney(node.Lv, isOnlySubsidyFee, restAmt, commission, peerRate, totalCommissionRatio, commissionRatio, node.ParentUser.SubsidyFee, subsidyRatio, opt)
node.ParentUser.ProfitList, restAmtList, accumulateRatioList, peerRateList, node.ParentUser.SubsidyFeeList, zeroList = sameMoneyV2Winery(node.Lv, isOnlySubsidyFee, totalAmtList, restAmtList, amountList, peerRateList, accumulateRatioList, ratioList, node.ParentUser.SubsidyFeeList, subsidyRatioList, opt)

// 全部都没得分了
if isBreak && len(zeroList) == len(opt.UserRate[maxLv].ReturnType) {
break Loop
}
isCus = 0
extendUid = 0
peerNum++
} else if node.ParentUser.LevelWeight > maxLevelWeight {
if _, ok := grade[node.Lv]; !ok {
return zhios_order_relate_logx.Warn("level grade node.Lv is not set")
}
if _, ok := grade[node.ParentUser.Lv]; !ok {
return zhios_order_relate_logx.Warn("level grade node.ParentUser.Lv is not set")
}

//原来的团队奖
commission1, _, amountList1, teamRatioList1 := CalReturnAmountAndRatioWineryTeam(node.ParentUser.Lv, userList.OwnbuyReturnType, peerNum, "team", totalAmt, integralTotalAmt, opt)
//佣金
node.ParentUser.Profit = commission1
node.ParentUser.Profit, restAmt, totalCommissionRatio, node.ParentUser.SubsidyFee, isBreak = teamDiffMoneyWinery(node.ParentUser.Profit, grade[node.Lv].PayMode, isOnlySubsidyFee, totalAmt, restAmt, grade[node.ParentUser.Lv].TeamRate, totalCommissionRatio, peerRate, node.ParentUser.SubsidyFee, subsidyRatio)
//积分
node.ParentUser.ProfitList = amountList1
node.ParentUser.ProfitList, restAmtList, accumulateRatioList, node.ParentUser.SubsidyFeeList, zeroList = teamDiffMoneyV2Winery(node.ParentUser.ProfitList, grade[node.Lv].PayMode, isOnlySubsidyFee, totalAmtList, restAmtList, teamRatioList1, accumulateRatioList, peerRateList, subsidyFeeList, subsidyRatioList)

// 没得分了 就结束
if isBreak && len(zeroList) == len(opt.UserRate[maxLv].ReturnType) {
break Loop
}
if node.ParentUser.Lv > 2 && maxLvData != nil {
node.ParentUser.LevelWeight = maxLvData.LevelWeight
//原来的团队奖
commission1, _, amountList1, teamRatioList1 := CalReturnAmountAndRatioWineryTeam(node.ParentUser.Lv, userList.OwnbuyReturnType, peerNum, "team", totalAmt, integralTotalAmt, opt)
//佣金
node.ParentUser.Profit = commission1
node.ParentUser.Profit, restAmt, totalCommissionRatio, node.ParentUser.SubsidyFee, isBreak = teamDiffMoneyWinery(node.ParentUser.Profit, grade[node.Lv].PayMode, isOnlySubsidyFee, totalAmt, restAmt, grade[node.ParentUser.Lv].TeamRate, totalCommissionRatio, peerRate, node.ParentUser.SubsidyFee, subsidyRatio)
//积分
node.ParentUser.ProfitList = amountList1
node.ParentUser.ProfitList, restAmtList, accumulateRatioList, node.ParentUser.SubsidyFeeList, zeroList = teamDiffMoneyV2Winery(node.ParentUser.ProfitList, grade[node.Lv].PayMode, isOnlySubsidyFee, totalAmtList, restAmtList, teamRatioList1, accumulateRatioList, peerRateList, subsidyFeeList, subsidyRatioList)

// 没得分了 就结束
if isBreak && len(zeroList) == len(opt.UserRate[maxLv].ReturnType) {
break Loop
}
if node.ParentUser.Lv > 2 && maxLvData != nil {
node.ParentUser.LevelWeight = maxLvData.LevelWeight
}
// 等级往上升则置0
maxLevelWeight, maxLv, peerRate, peerRateList, peerNum, sameProfit, sameProfitList, isCus, extendUid = node.ParentUser.LevelWeight, node.ParentUser.Lv, 0, nil, 0, node.ParentUser.Profit, node.ParentUser.ProfitList, 0, 0
}
// 等级往上升则置0
maxLevelWeight, maxLv, peerRate, peerRateList, peerNum, sameProfit, sameProfitList, isCus, extendUid = node.ParentUser.LevelWeight, node.ParentUser.Lv, 0, nil, 0, node.ParentUser.Profit, node.ParentUser.ProfitList, 0, 0
}

}
}
//新的团队奖


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