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- package connect
-
- import (
- "gim/pkg/pb"
- "sync"
- )
-
- var ConnsManager = sync.Map{}
-
- // SetConn 存储
- func SetConn(deviceId int64, conn *Conn) {
- ConnsManager.Store(deviceId, conn)
- }
-
- // GetConn 获取
- func GetConn(deviceId int64) *Conn {
- value, ok := ConnsManager.Load(deviceId)
- if ok {
- return value.(*Conn)
- }
- return nil
- }
-
- // DeleteConn 删除
- func DeleteConn(deviceId int64) {
- ConnsManager.Delete(deviceId)
- }
-
- // PushAll 全服推送
- func PushAll(message *pb.MessageSend) {
- ConnsManager.Range(func(key, value interface{}) bool {
- conn := value.(*Conn)
- conn.Send(pb.PackageType_PT_MESSAGE, 0, message, nil)
- return true
- })
- }
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