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链动制度

tags/v4.3.0
huangjiajun 1 year ago
parent
commit
1dff718e09
1 changed files with 56 additions and 1 deletions
  1. +56
    -1
      lib/comm_plan/winery.go

+ 56
- 1
lib/comm_plan/winery.go View File

@@ -137,7 +137,7 @@ Loop:
} }
} }
//新的团队奖 //新的团队奖
commission, _, amountList, teamRatioList := CalReturnAmountAndRatioWineryTeam(node.ParentUser.Lv, userList.OwnbuyReturnType, peerNum, "new_team", totalAmt, integralTotalAmt, opt)
commission, _, amountList, teamRatioList := CalReturnAmountAndRatioWineryTeamNew(node.ParentUser.Lv, userList.OwnbuyReturnType, peerNum, "new_team", totalAmt, integralTotalAmt, opt)
commission, restAmt, newTotalCommissionRatio, node.ParentUser.SubsidyFee, isBreak = teamDiffMoneyWineryNew(node.ParentUser.Profit, grade[node.Lv].PayMode, isOnlySubsidyFee, totalAmt, restAmt, grade[node.ParentUser.Lv].TeamRate, newTotalCommissionRatio, peerRate, node.ParentUser.SubsidyFee, subsidyRatio) commission, restAmt, newTotalCommissionRatio, node.ParentUser.SubsidyFee, isBreak = teamDiffMoneyWineryNew(node.ParentUser.Profit, grade[node.Lv].PayMode, isOnlySubsidyFee, totalAmt, restAmt, grade[node.ParentUser.Lv].TeamRate, newTotalCommissionRatio, peerRate, node.ParentUser.SubsidyFee, subsidyRatio)
amountList, restAmtList, newAccumulateRatioList, node.ParentUser.SubsidyFeeList, zeroList = teamDiffMoneyV2WineryNew(node.ParentUser.ProfitList, grade[node.Lv].PayMode, isOnlySubsidyFee, totalAmtList, restAmtList, teamRatioList, newAccumulateRatioList, peerRateList, subsidyFeeList, subsidyRatioList) amountList, restAmtList, newAccumulateRatioList, node.ParentUser.SubsidyFeeList, zeroList = teamDiffMoneyV2WineryNew(node.ParentUser.ProfitList, grade[node.Lv].PayMode, isOnlySubsidyFee, totalAmtList, restAmtList, teamRatioList, newAccumulateRatioList, peerRateList, subsidyFeeList, subsidyRatioList)
amountMap := make(map[string]float64) amountMap := make(map[string]float64)
@@ -379,6 +379,58 @@ func CalReturnAmountAndRatioWineryTeam(level, ownbuyReturnType, peerNum int, use
return commission, commissionRatio, amountList, ratioList return commission, commissionRatio, amountList, ratioList
} }


func CalReturnAmountAndRatioWineryTeamNew(level, ownbuyReturnType, peerNum int, userType string, fee, integralFee float64, opt *PlanOpt) (commission, commissionRatio float64, amountList, ratioList []*VirtualCoinCommission) {
var maxReturnTypeCount = 0
var returnType = make([]string, 0)
for _, v := range opt.UserRate {
if v.ReturnType != nil {
if len(v.ReturnType) > maxReturnTypeCount {
maxReturnTypeCount = len(v.ReturnType)
returnType = v.ReturnType
}
}
}
// 新版支持多种虚拟币 支持的种类id保存在ReturnType id=0代表现金佣金 其他为虚拟币
if returnType != nil { //返佣类型
for _, coinId := range returnType {
newFee := integralFee
if coinId == "0" {
newFee = fee
}
ratio := getVirtualCoinRatio(userType, level, peerNum, opt.UserRate, coinId)
amount := getCoinAmount(ratio, zhios_order_relate_utils.StrToInt(coinId), newFee, opt.VirtualCoinMoneyRatioList)
if coinId != "0" && opt.Mode == "lv_winery" && userType == "own" { //酒庄模式不在这里计算
amount = 0
}
if coinId == "0" {
commission = amount
}
amountList = append(amountList, &VirtualCoinCommission{
Cid: coinId,
Val: amount,
})
ratioList = append(ratioList, &VirtualCoinCommission{
Cid: coinId,
Val: zhios_order_relate_utils.AnyToFloat64(ratio),
})
}
}

if ownbuyReturnType == 1 { //自购不返利
commission = 0
for i := range amountList {
amountList[i].Val = 0
}
}
commission = zhios_order_relate_utils.FloatFormat(commission, 2)

for i, coin := range amountList {
amountList[i].Val = zhios_order_relate_utils.FloatFormat(coin.Val, 6)
}

return commission, commissionRatio, amountList, ratioList
}

func CalReturnAmountAndRatioWinery(level, ownbuyReturnType, peerNum int, userType string, profit float64, profitList []*VirtualCoinCommission, opt *PlanOpt) (commission, commissionRatio float64, amountList, ratioList []*VirtualCoinCommission) { func CalReturnAmountAndRatioWinery(level, ownbuyReturnType, peerNum int, userType string, profit float64, profitList []*VirtualCoinCommission, opt *PlanOpt) (commission, commissionRatio float64, amountList, ratioList []*VirtualCoinCommission) {
// 佣金的比例兼容旧系统 比例独立出来的 所以这样算 // 佣金的比例兼容旧系统 比例独立出来的 所以这样算
commissionRatio = getCommissionRatio(userType, level, peerNum, opt.UserRate) commissionRatio = getCommissionRatio(userType, level, peerNum, opt.UserRate)
@@ -458,6 +510,9 @@ func CalReturnAmountAndRatioExtendWinery(level, ownbuyReturnType, peerNum int, u
if coinId != "0" && opt.Mode == "lv_winery" && userType == "own" { //酒庄模式不在这里计算 if coinId != "0" && opt.Mode == "lv_winery" && userType == "own" { //酒庄模式不在这里计算
amount = 0 amount = 0
} }
if coinId == "0" {
commission = amount
}
amountList = append(amountList, &VirtualCoinCommission{ amountList = append(amountList, &VirtualCoinCommission{
Cid: coinId, Cid: coinId,
Val: amount, Val: amount,


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